i think that in avalon 75% of the enemies are bosses and dungeons, so it makes hard and long. I think they should make it like 50% bosses and 50% normal guys since they got too much health it takes me 30 minutes- to an hour to defeat one single boss and i dont know what to do since i am stuck in winter wyrm can't imagine how much more bosses i need to defeat ...
After Celestia and Zafaria I really enjoy the bosses and dungeons over the repetitive did-not-collect quests. Avalon doesn't have the endless street battles where you must defeat the same enemy over and over and over. I like Avalon. Most of the avalon bosses aren't crazy tough, just enough to keep you on you toes.
After Celestia and Zafaria I really enjoy the bosses and dungeons over the repetitive did-not-collect quests. Avalon doesn't have the endless street battles where you must defeat the same enemy over and over and over. I like Avalon. Most of the avalon bosses aren't crazy tough, just enough to keep you on you toes.
I support this message RottenHeart. I've stopped playing my wizard in Avalon just because of a collecting quest. I'll get back to him eventually but I'd rather fight twenty bosses than fight mobs over and over again.