Hey KI, there is a problem with minions once a player has fled. I was fighting a balance wiz and he summoned a minion. I was about to beat him when he fled. The page popped up that said I had won but then, his minion didn't die, I had to continue to fight it. The problem was that I couldn't hit the minion for four rounds. None of my cards would work. Finally, the fourth round, I was able to hit, but this is a bug that needs to be fixed. When a player flees, the round should end, no exceptions, This isn't the first time this has happened.