I would like to report a bug that had happened to me earlier today. I was fighting Damdin'Bazar in Khrysalis when I stun-blocked against a Medusa that the boss had casted. I had completely forgotten about the Opaque Resilient Opal that I had on since it's only a 4% chance to block, and I had actually "resisted" the stun. Only thing is, the animation played for the stun resist, but I was still stunned. Nowhere was it indicated in the battle that I was stunned, but I couldn't cast for the next two rounds. I never got that usual trusty ol' stun shield either. Just thought it was strange that the stun resist animation played, but I didn't actually resist the stun itself or receive a shield for protection against the next one.
This is the first time this has happened to me and I'm sure it doesn't happen often. Just an observation. Thanks for listening.
Medusa stuns for two turns. You resisted the first stun, but not the second. I agree that it should probably counter both stuns though as that does seem confusing.
Medusa stuns for two turns. You resisted the first stun, but not the second. I agree that it should probably counter both stuns though as that does seem confusing.
Yep, I'm aware of the double stun on medusa (I hate it lol). I wasn't able to cast for two arounds after the spell was used on me, as if it didn't block either stun at all. As far as I remember there weren't any other stuns played in that amount of time, but it is certainly possible that I just missed something being played. Just thought it was strange and a little confusing.