I've been using the team up feature to find other players for dungeons and so far it is working but I have a problem that should be fixed. When I use team up and find a player, I often forgot to leave team up and once I enter the dungeon, if team up finds a player it will teleport me out of my current dungeon and into a new one. You need to make it so that if you use team up you will use a notification to cancel team up if you enter the dungeon.
I've been using the team up feature to find other players for dungeons and so far it is working but I have a problem that should be fixed. When I use team up and find a player, I often forgot to leave team up and once I enter the dungeon, if team up finds a player it will teleport me out of my current dungeon and into a new one. You need to make it so that if you use team up you will use a notification to cancel team up if you enter the dungeon.
This happened to me once. Once! It was really frustrating because I was just about to finish a very lengthy boss-battle when I got ported out. I treated it as a learning experience. Now I make it a priority to exit Team-Up before I jump in with a group on a sigil. This really isn't a problem with the game it's just a matter of memory.