i think that you guy made it to hard and theres a bug with the storm skeleton it had one pip and it used the zeuse thing and for some reason when i started it skiped my turn three time please help i keep trying to beat it and me and my freinds allways fail i relley want to go to celestia please fix this or make it easyer to pass the quest
i think that you guy made it to hard and theres a bug with the storm skeleton it had one pip and it used the zeuse thing and for some reason when i started it skiped my turn three time please help i keep trying to beat it and me and my freinds allways fail i relley want to go to celestia please fix this or make it easyer to pass the quest
did you talk to the guy in white robes? he says "the bosses can do things wizards can't" devinlegendcaster
i think that you guy made it to hard and theres a bug with the storm skeleton it had one pip and it used the zeuse thing and for some reason when i started it skiped my turn three time please help i keep trying to beat it and me and my freinds allways fail i relley want to go to celestia please fix this or make it easyer to pass the quest
They changed this requirement a while ago. The Warehouse in Marleybone is no longer "required" to get the key to Celestia.
Zeke said that "if you have completed the quest 'The Final Countdown' in Dragonspyre, AND if you are at least Level 48, then you go see Headmaster Ambrose, and he will send you to Celestia."
I did the quest solo but if you would like some help and think you still need to do it, i will gladly meet up with you and help :) -Logan lvl 60 diviner