Balance is not overpowered. The only non-treasure card buffs they have are Balanceblade, Hex, Dragonblade (only one if they do have that pet), Feint (if they feel like using their training points in death), Bladestorm, and Amplify. The only block to balance is not a Tower Shield. There is Weakness, Plague, Sacrifice and Empower to get rid of traps, Efreet and its -90% blade, Leviathan and its remove to positive charms, Pierce, Spirit Armor, Ice Armor, Amulet of the Tower's Tower Shield, Power Nova and its Weakness, and armor resist. If you feel like being sneaky use Cloak on Tower Shield or something of the sort so they don't wand it. Balance may lack a school specific shield, but they also lack a school specific blade, trap, and any prism. I think Unbalance should be removed if they don't get some sort of prism. Think about Unbalance, you lose 1 or 2 pips, and if they don't already have the max amount of pips, they get another so it's like they pass that round and it's more damage to you.The max amount of damage it can do without any buffs and armor boost is 1400 for 7 power pips, which complainers think is absurd. Yet storm used to be able to do 1000 damage for 1 power pip, (which now would be extremely easy to get to 80% accuracy) but that's not absurd.