One thing that I think would help in pvp is if you limit the amount of charms/wards a wizard can have. It should make a complete circle and not overlap. When the circle is the full, and someone tries to put more, they get destroyed starting with the oldest. I.e, say you had a full circle mixed with blades, dispels, and weaknesses. You attempt spirit blades. The first three charms may they be good or bad, are all destroyed and removed from the battle. This idea removes spamming from the pvp system.
Not a good idea. Players should be able to stack charms and shields no matter if it is PvP or PvE. If this gets changed for PvP, it will also get changed in PvE. But stacking them is part of the strategy to survive a duel regardless of what aspect of the game is being played.
Also, as Dogempire has stated, there is earthquake that takes ALL charms and shields from the opponent and Shatter that removes shields. There is also Pierce that removes 1 shield from the opponent.
There is also Infallible, that helps reduce the resists provided by a single shield unless a pet shield and or TC shield are also in the Stack, helps.
But making this kind of change for PvP will affect PvE and those stacked charms and shields are very much needed in the upper worlds.
One thing that I think would help in pvp is if you limit the amount of charms/wards a wizard can have. It should make a complete circle and not overlap. When the circle is the full, and someone tries to put more, they get destroyed starting with the oldest. I.e, say you had a full circle mixed with blades, dispels, and weaknesses. You attempt spirit blades. The first three charms may they be good or bad, are all destroyed and removed from the battle. This idea removes spamming from the pvp system.
Sorry but this is a bad idea. Pvp was made to test your skills and improve on them for PVE, if you are unaware of what PVE is, that is player vs enemy. Anyway, like I said Pvp is made to TEST your skills, so perhaps you use multiple blades and traps in PVE battles, how can you IMPROVE upon your strategy if you cannot practice it. OR think about this, you have half of your circle shields for you, and the other half are traps put on you. If you put the shields on first, they will get booted off and you will get a circle full of traps, think about this, they could boot off your shields, traps, blades and "curse" blades (minus 25%,accuracy etc). this wold further hurt Pvp and Pve
This would probably make weakness and stun spam a viable shutdown strategy, so no.
I can't imagine a match any less fun than one I had where we got chain stunned and then multiple ninja pig weaknesses. Imagine now if those weaknesses and stun shields reduced the number of blades and shields you could have to get out of "jail".
If they replace existing shields that would be even worse. All you would need to get rid of any shield is spam elemental traps.
If they reduced the amount of charms and wards, I guarantee it would change alot of wizards strategies, especially for me.
There are some who consider stacking shields, pathetic and complain that shielding should be limited because they are more offensive. They want to be able to hit you hard with no/less shields.
Then there are the the defensives. What's wrong with being defensive? Shield stacking or any charms/wards isn't against the rule as I checked. It's part of a strategy. Shielding gives you more time to plan while your opponent(s) is trying to break your shields.
Your opponents gets annoyed because they can't make a decent attack. And there is always the wonderful spells called, Earthquake and Shatter if it's really annoying you.