2 pips for a spell that removes your aura and does an insane amount of damage is just too op. I understand this is a balance spell but 2 pips for super nova is ridiculous. Make it 4 or 5 pips instead because this is another spell that makes PVP broken
2 pips for a spell that removes your aura and does an insane amount of damage is just too op. I understand this is a balance spell but 2 pips for super nova is ridiculous. Make it 4 or 5 pips instead because this is another spell that makes PVP broken
It is only two pips but it only has 60% accuracy unless you enchant it.
I love auras, especially conviction, but as a Balance I have learned to not cast them when facing another Balance. Unless I am feeling lucky.