When you go into pvp, higher rank or not, you should be paired up with YOUR LEVEL WIZARDS. If you can beat them, they can beat you. Just comes up to who made the better wizard and who plays their cards right.
Just because your good enough to win facing people your level doesn't mean your rank is going to make up for the pips-cards-and health you gain as you level up. You also shouldn't be able to wear a grandmaster's pvp armor while your still a private on your level 20something. The gear doesn't need a restriction saying "you can't buy this until this rank". It needs a "you can't wear this unless your this rank". Maybe after THAT character gets a rank forever keep them at that rank, but create a "debt" system. For every time you lose you have to make up this many points before they add up again.
Same goes for pets, Level 10s that save up 7pips or so to do 1000+ damage from a pet they shouldn't have.(AKA something hybrid you wouldn't get until way later in the game.)
Bottom line to this post is to fix pvp to be fair, this is what should be done. ---- - Players get matched within a 3-5level range of themselves. - Players no longer get to use their pets cards in pvp until a certain level (Depending on the card of the pet like treasure cards) - Players can no longer use high rank gear from their higher levels while they're lv10.
I understand that this will take time and effort, but as a paying player, I'd expect suggestions on how to better the game not go unnoticed.
When you go into pvp, higher rank or not, you should be paired up with YOUR LEVEL WIZARDS. If you can beat them, they can beat you. Just comes up to who made the better wizard and who plays their cards right.
Just because your good enough to win facing people your level doesn't mean your rank is going to make up for the pips-cards-and health you gain as you level up. You also shouldn't be able to wear a grandmaster's pvp armor while your still a private on your level 20something. The gear doesn't need a restriction saying "you can't buy this until this rank". It needs a "you can't wear this unless your this rank". Maybe after THAT character gets a rank forever keep them at that rank, but create a "debt" system. For every time you lose you have to make up this many points before they add up again.
Same goes for pets, Level 10s that save up 7pips or so to do 1000+ damage from a pet they shouldn't have.(AKA something hybrid you wouldn't get until way later in the game.)
Bottom line to this post is to fix pvp to be fair, this is what should be done. ---- - Players get matched within a 3-5level range of themselves. - Players no longer get to use their pets cards in pvp until a certain level (Depending on the card of the pet like treasure cards) - Players can no longer use high rank gear from their higher levels while they're lv10.
I understand that this will take time and effort, but as a paying player, I'd expect suggestions on how to better the game not go unnoticed.
I agree on most thing you say but not pets,people spend a lot of money/crowns to get these pets and they should be allowed to use them.
my 28 level death guy spent tons of money/crowns hatching/leveling my zombies just so i cant use it in the game,why take something from me that i worked so hard for?
If I put the time and effort into hatching/leveling my pet I better be able to use it any were in the game right now!!! I paid for it not you! If you dont take the time to level/hatch your pets why should I be stopped from using mine at any level,not my fault you did'nt level your pet.