I listened or idk where that they were planning to adjust intersection and caps for dmg and resist depending on your level and that's a geat idea because makes no sense a max lvl have the same intersection as a lvl 60 for example.
50 resist is fine for 50-99lvl but at max lvl its so easy to pass that as a defensive school(ice,life,death and balance) and only benefits storm fire and myth since they are running close to 50 resist while defensive schools have over 60.
If they want to nerf shadow hits they should consider to start the resist interesction at 60-65 so defensive schools can tank a direct hit and not take 3k dmg beause with just a infall its easy to pierce all the resist and that shouldn't happen.
Dmg intersection was corrected 100 to 125 because even ice had over 100dmg so i don't a problem that they increase resist intersection 50 to 60