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automatic mob hits, let's get rid of it

AuthorMessage
Defender
Feb 09, 2009
121
i'm sorry but it looked good at the start but i am fizzling more than when i targetted it myself. i don't know about others but i think it is part of the game to do it yourself. this feature uses the first critter as the target regardless if someone else is using a mob hit.
if two people use a mob hit in the same round, the first critter is targetted, so if the first hit kills the first critter, the second mob hit does not fire. by default the second hit should automatically go to the next critter still in play, if they want to make the mob hit automatic.
i remember when you couldn't use two mob hits in the same round, when that changed i was happy. today i am sad.

Geographer
Jun 09, 2009
962
greco55 wrote:
i'm sorry but it looked good at the start but i am fizzling more than when i targetted it myself. i don't know about others but i think it is part of the game to do it yourself. this feature uses the first critter as the target regardless if someone else is using a mob hit.
if two people use a mob hit in the same round, the first critter is targetted, so if the first hit kills the first critter, the second mob hit does not fire. by default the second hit should automatically go to the next critter still in play, if they want to make the mob hit automatic.
i remember when you couldn't use two mob hits in the same round, when that changed i was happy. today i am sad.


What you suggested is the semi-automatic way. And since this update, non of my friends have complained of lower accuracy mob spells (I have been farming so much, The Spiral is running low on enemies...) and that is saying something.