How come every school has a healing spell except ice and myth, life is a healing school, balance has two, storm has one, fire gets there noob healer, death has all there self healers plus one that can heal others, but ice doesn't and myth doesn't, just asking but why? ~John Dragoncatcher Archmage Sorcerer~
Considering many will train in life school to Satyr anyway or simply buy life healing Treasure cards it really hardly matters much.
Everyone gets a sacrifice minion card, which gives us health.... the 2 and 3 pip troll minion has sprite for myth. Myth also has two double tap spells and two hit-all enemy spells, Stuns, shatter, send a damage over time to enemy, remove positives, remove negatives etc etc.
Ice has naturally high resist to other school, the different shields like legion and tower and especially frozen armor...PLUS you have snow drift to steal an enemy's heal over time and ice armor for yourself, hey can sacrifice their minion again for health,, so simply summon a minion, next turn sacrifice him for health. Plus ice has steals and stuns, two spells that not only do damage but also stun. 2 damage over time spells, they also have 4 hit all enemy spells.
SO I think in the who scheme of things... everything is fine... some schools have more heals some schools have more hits, some schools naturally have higher life some have high resist naturally....
BUT resist, life, block, critical etc. can all be changed with gear, pets and clothing... IF one wants more heal cards/ability, they get clothing and gear that boost healing, have a spritely or unicorn throwing pet AND train in life school to satyr and, or, purchase healing treasure cards.
How come every school has a healing spell except ice and myth, life is a healing school, balance has two, storm has one, fire gets there noob healer, death has all there self healers plus one that can heal others, but ice doesn't and myth doesn't, just asking but why? ~John Dragoncatcher Archmage Sorcerer~
Don't know about Myth not healing, but Ice has such high health, crit block, and universal resistance (even full immunity to Fire and Storm) that the other schools don't have; therefore, they don't really /need/ healing.