I'm playing a level 80+ necromancer, Fallon Head. I've not spent many training points and I can, at any time, complete two of Zeke's quests for more.
I have 7 training points, which will be 9 when and if I complete my current Zeke quests.
I don't need weakness and I don't need life spells. I already know about the mutated Minotaur that some necromancers go for, but that is just too many training points for a situational spell that I cannot use without combining two cards in my deck, making a spell that cannot be enchanted with Colossal.
I have tower shield and Stun Block, I have all the fairground shields, I have reshuffle, I have fortify and amplify, I have Colossal, and I have Spirit Blade and Spirit Trap.
Oh, not to derail my own thread, but Feint is not all that. I got the spell for free as a necromancer and I almost never have use for it.