I'll be honest, I have never understood how you added the damage for D.O.T spells. I've owned the spell Fire Dragon for years and I've always wondered how much it actually did. So I did some math (please correct me if I'm wrong on any of this) the first initial hit does 440 damage, then the overtime does 351 over 3 rounds. Take 351 x 3 and that equals 1,053 damage, then add on the damage from the first initial hit and that adds up to: 1,493 damage. Am I wrong? Did I make a mistake somewhere? Or is that just how insanely powerful Fire Dragon is? (Especially for a lvl 48 spell)
I do not know. Though the thing with this spell is you need to add blades and all the traps. The thing is also that when you get that spell the damage will depend on what level you are in. When you are in a higher level you may get some clothing items that boost your damage up so it may be different of what you calculated there.
Also there are some astral spells that enhance blades and traps and you start getting that when you are in Azteca ,and you get the fire dragon spell when you are in dragons spyre so the damage of the spell changes over time.
So basically what I am trying to say is the damage of the spell depends on what level you are in.
I'll be honest, I have never understood how you added the damage for D.O.T spells. I've owned the spell Fire Dragon for years and I've always wondered how much it actually did. So I did some math (please correct me if I'm wrong on any of this) the first initial hit does 440 damage, then the overtime does 351 over 3 rounds. Take 351 x 3 and that equals 1,053 damage, then add on the damage from the first initial hit and that adds up to: 1,493 damage. Am I wrong? Did I make a mistake somewhere? Or is that just how insanely powerful Fire Dragon is? (Especially for a lvl 48 spell)
no, fire dragon works like this:
The initial hit is 440 and then it damages an additional 351 over 3 rounds, or 117 per round.
The only way to boost it's power is either with blades, traps, critical hits, boost damage, or damage enhancing sun school spells
That's not how it works. "X damage over Y rounds" means that the damage shown is the total damage, but it's spread over a number of rounds, usually three. Divide the damage by the number of rounds to get the damage per tick.
Let's not forget, there are new jewels that give out specific school damages that increase the flat damage values of their spells' flat amounts through socketing specific gears' sockets. Remember, the amount of the flat damage values increases applies to every amount, especially D.O.T amounts' through each round. Keep an eye out for them.
Let's not forget, there are new jewels that give out specific school damages that increase the flat damage values of their spells' flat amounts through socketing specific gears' sockets. Remember, the amount of the flat damage values increases applies to every amount, especially D.O.T amounts' through each round. Keep an eye out for them.
Actually flat damage goes on the first hit once, and again split on the DoT.
So for dragon it's 440+10 then (351+10)/3 for 3 rounds