I am a little annoyed that the bosses who should drop keys seem to do so very rarely. I've read somewhere that it's supposed to be a 30-35 percent chance to acquire a key from bosses who drop it, but I've not had nearly that amount of luck.
Couldn't the drop system be adjusted to better reflect a player's odds of receiving specific drops? Because, not only is it apparently difficult (at least for me) to acquire a key, I'm never guaranteed anything worth the time and effort from a treasure chest.
If this is supposed to be a family-friendly game then why is it that the current system seems to encourage to grinding for hours on end with no promise of a worthwhile reward?
I've been wanting to get a red panda ever since I decided to raise and train a pet, but I cannot do that unless I find one in a chest. What are the odds of that ever happening for me?