I had an idea. A global spell with 2 sides. How it would work, you would cast the global bubble spell, ex) a Sanctuary your team would receive the positive side of the spell; say +40% outgoing healing. As for the opposing team, they would receive a -40% to outgoing healing spells. This would fare with all types of Global Bubbles, like damage, critical/pierce, and healing. To know which side has the buff and debuff, there will be a change in animation. The team who had cast the spell will receive the "Sanctuary" side of the field, while the opposing team gets the "Doom and Gloom" side of the field, so both bubbles cut down the middle, with one side of the field being green with leaves falling, and the other dark with gloom. This is just an idea that came to mind, hopefully someone will read this.