Hi again i post more suggestion about spells.Note: these are only ideas for improve the better possible the game.Thank you by read this.
Bad juju: new rebalace. pip cost and accuracy stay same.
300 damage pve and 15% total hp add -90% (charm) damage to enemy.(1) or 300 damage pve and 10% total hp add -90% (charm) damage to enemy (2)
(1) Is better reduce total base health because spell can not be resisted (too it can not boost by traps) this could improve some your use, without make unseless the spell. (2) Here i think this could be better and fair.You can use a spell, bring a advantage and a disavantage.
Wings of fate: wizards from school of are not very happy with this spell. Accuracy and pip and shadow pip cost stay same. 750 damage for all enemies and 750 over 2 rounds for all allies.(1) 650 damage for all enemies and 650 for all allies.(2)
(1) Wof recover some of damage and heal is much better but still is very slow. (2) A spell much better, forest lord in the past, this spell use a shadow pip and wizards could think in use the spell. What spell need a improvement