My friend Monica LightFlower thinks we should have a potion that bring your pet back by an age, and/or a potion to completely reset a pet back to baby. The idea comes from people working so hard on a pet only to get a talent very undesirable when the pet had so much potential. Doing this would make working on pets much easier for us wizards and we would all appreciate it.
A few years ago I wondered about the very same thing. I spent some time on message boards researching ideas on ways to train the pets so different talents would manifest (since there wasn't a re-set potion in the game yet.) Finally I'd gotten so much conflicting information I just wrote to KI and asked them. They wrote me back with all the details. Here's a link where I laid out everything they told me about pet hatching and training: https://www.wizard101.com/forum/pets/why-getting-a-perfect-pet-is-impossible-8ad6a4153f13740e013f2bb36dfa0a96
Short answer is that having a potion like this wouldn't make any difference to us at all, unless it also refunded the snacks and energy potions we may have spent training the pet. If it just undid a "bad" talent - it wouldn't matter because it will always be the next talent manifested. Always.
A few years ago I wondered about the very same thing. I spent some time on message boards researching ideas on ways to train the pets so different talents would manifest (since there wasn't a re-set potion in the game yet.) Finally I'd gotten so much conflicting information I just wrote to KI and asked them. They wrote me back with all the details. Here's a link where I laid out everything they told me about pet hatching and training: https://www.wizard101.com/forum/pets/why-getting-a-perfect-pet-is-impossible-8ad6a4153f13740e013f2bb36dfa0a96
Short answer is that having a potion like this wouldn't make any difference to us at all, unless it also refunded the snacks and energy potions we may have spent training the pet. If it just undid a "bad" talent - it wouldn't matter because it will always be the next talent manifested. Always.
You are aware that it's trivial to add a feature to randomize talents after use, right?
I don't understand what you're saying, please elaborate. I missed it if anyone wanted to randomize the talents at any point. I thought the idea was that if we could pay to "un-manifest" the most recent talent that had showed itself - we could then have another chance to manifest a different talent. But that hope is based on the false belief that talent manifestation is random at every stage. It's not, and that's what KI explained to me when they wrote back answering my questions. Assignment of possible talents is random just before egg creation (based on what was available from the parents.) Then it's random again just before the egg hatches to a pet (based on what was put on the eggs card from the parents.) But once the egg hatches into a pet nothing is random anymore. As such, a pet resetting potion wouldn't help.
I don't understand what you're saying, please elaborate. I missed it if anyone wanted to randomize the talents at any point. I thought the idea was that if we could pay to "un-manifest" the most recent talent that had showed itself - we could then have another chance to manifest a different talent. But that hope is based on the false belief that talent manifestation is random at every stage. It's not, and that's what KI explained to me when they wrote back answering my questions. Assignment of possible talents is random just before egg creation (based on what was available from the parents.) Then it's random again just before the egg hatches to a pet (based on what was put on the eggs card from the parents.) But once the egg hatches into a pet nothing is random anymore. As such, a pet resetting potion wouldn't help.
You don't seem to understand that this is KI's game and they can change things. If you use a pet resetting potion, the list of talents to be manifested is randomized, so that the next talent will not be the same.
You don't seem to understand that this is KI's game and they can change things. If you use a pet resetting potion, the list of talents to be manifested is randomized, so that the next talent will not be the same.
Previously you said "You are aware that it's trivial to add a feature to randomize talents after use, right?"
My question to you was in response to that question. There is no confusion regarding the powers of KI to make any kind of change to the game. But either they aren't being asked to make a major change and that potion would be "trivial" OR they are being asked to make a major change and the potion would NOT be "trivial."
If the talents to be manifested were re-randomized AFTER an egg had hatched and been trained somewhat it would be a major overhaul to the pet system. A potion that made that possible would be something other than trivial.
Previously you said "You are aware that it's trivial to add a feature to randomize talents after use, right?"
My question to you was in response to that question. There is no confusion regarding the powers of KI to make any kind of change to the game. But either they aren't being asked to make a major change and that potion would be "trivial" OR they are being asked to make a major change and the potion would NOT be "trivial."
If the talents to be manifested were re-randomized AFTER an egg had hatched and been trained somewhat it would be a major overhaul to the pet system. A potion that made that possible would be something other than trivial.
That doesn't require a massive overhaul. You just need something to access the list of talents to be manifested and scramble them. Granted, I'm not KI so I suppose it might be a little more work than trivial, but not THAT much.
Pet talents are determined at hatching, so if this potion was used, it would manifest the exact same talents again, making the potion pretty useless. Unless the potion changes the pet's talents and allow it to manifest hidden talents.
The "pre-set talents" issue has been addressed in this string along with the fact that a potion would be useless. The only way anything like this would be beneficial would be if the potion completely wiped out the pre-determined talents and replaced them with a new list of randomized possible talents. Of course there's the risk that you could get the exact same list of random talents after using the potion. Also, it would almost have to remove ALL trained talents and would require training to start again from scratch. That being the case, it would be more cost and time effective to just hatch a new pet and start from scratch yourself.