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Skeleton Keys

AuthorMessage
Geographer
Sep 30, 2018
837
I think skeleton keys should be better accessible! Players have to go through two sets of rng grind and while having keys can be limited, it also limits the fun in that grind. Its not easy trying to farm those unique dungeons that drop spells such as burning rampage, catch of the day or sacred charge while going through 30+ keys. As a veteran player who wants equal opportunity for members and non members alike in regards to farming, increasing the drop rates can fix the situation.

Post this one up for the devs if you can Mr Spark.

Also off topic, just came back from a 2 week flight trip vacation and ready to max out my character God's willing, gl to all and those who already enjoying the cosmic level achievements.

Armiger
Dec 09, 2008
2140
angellifeheart on Dec 1, 2020 wrote:
I think skeleton keys should be better accessible! Players have to go through two sets of rng grind and while having keys can be limited, it also limits the fun in that grind. Its not easy trying to farm those unique dungeons that drop spells such as burning rampage, catch of the day or sacred charge while going through 30+ keys. As a veteran player who wants equal opportunity for members and non members alike in regards to farming, increasing the drop rates can fix the situation.

Post this one up for the devs if you can Mr Spark.

Also off topic, just came back from a 2 week flight trip vacation and ready to max out my character God's willing, gl to all and those who already enjoying the cosmic level achievements.
Will pass along your suggestion!

Geographer
Sep 30, 2018
837
Sparck. on Dec 1, 2020 wrote:
Will pass along your suggestion!
Thank you Mr Spark appreciate it!

Mastermind
Nov 27, 2013
363
Chipping in here in support of this.

Dungeon Keys should a) be craftable and b) be transmutable.