I like the idea of the HUGE HUGE HUGE ... golenm tower idea and the underwater world idea and the future world idea. But I want to FLY FLY FLY...! Um, maybe we can win mounts with wings in that world (kind of easy to win). Or just fly with our own wings. :D
Ok, I made a new wizard recently and heard a world name mentioned that I hadn't seen yet, Celestia
It's a very small reference during a quest in Firecat Alley, so it would be easily overlooked. Still, you were asked to get a bloodstone ring off a haunted minion to be given to a girl in Celestia. That's the only mention of the world as far as I'm aware. Perhaps it's the world from which Professor Greyrose hails?
celestia may come out at the end of october or in the middle of november.
I think a world with an India theme would be awesome. Think Kipling. The music would be very cool.
that would be awsome. you could fight onis, lizards, stranded india people, and more. the boss would be an indian princess where she wants to challange you and she how good you are at fighting. and the fight would be in the big famous white biluding i think is called the tashma hall.
I dont know if someone has said anyhting like this before but here goes.
A life world where bartleby's secret children (from his seeds) are growing. But because of mailistaire removing bartlebys eye, the trees are throwing the world into chaos. So the order of the fang move in and send you on a series of quests to help the elements like a road about a dying/burnt forest and a lake being tortured by frost and storm etc. the world would seem to be mooshu styled at first and then adapt to become different in every corner. The final boss would be hiding underneath the platform the trees are on and would drop loads of rare clothes, furniture and pets. New schools would be air, water, earth and machine (the four baby trees you find in the commons area of this world) and would only be small schools. they would teach you spells you use outside of battle.
Water=faster swimming, tidal wave (pushes enemies away from you in road) Earth=Speed boost, Boulder (makes enemies divert lanes in road) Air=Levitate, high jump (lets you jump to other side of road) Machine=new minions and allows you to open portals to other worlds.
These would be styled like other worlds so Machine would have marleybone inspiration, earth have mooshu stuff, etc. I just think these are good ideas.
Hi fellow peers! I decided to create my own worlds! I also included some Spells and my own pets! Hope You Like Them!
World Name Title History Level-Level
Grandclover Home of the 3 Gold Clans This world is home to the 3 Gold Clans. Green Gold, Rainbow Gold, and Pot o' gold. These 3 clans lived in peace but when the sinister Gold Hoarder, Bad Luck Joe appears the 3 clans get filled by bad luck. Even with their best horse shoe or 4 leaf clover did not help. Now in jepoardy Bad Luck Joe taked over the 3 clans legendary Pot of Gold! His sisnister plans are to bring bad luck to every world of the Spiral. Level 60-70 (not real levels except for 60) Level 60 Status: Legendary Level 70 Status: Super
Rockopolis Home of Colossus This world is made 99.9% of solid rock and earth, the other 1% is mud and dirt. This rocky terained land scape is home to the many types of Colossus. It was said that Grandfather Bartelby and Grandmother Raven were the Grandparents of these great creatures. But not every colossus is nice, the current Prince and Princess of Rockopolis thinks their dad King Rock is not capible of ruling this land. They betrayed him and sealed him away in prison. Now demanding every colossus to obey them they rule the land with an iron fist. Level 70-80 (not real levels) Level 70 Status: Super Level 80 Status: Ultra
Ultramania Home of the 10 Families This world is home to the 10 great families. The Divs dedicated themselves to Storm Magic, the Pyros are Fire, Thaums are Ice, Therus are Life, Necros are Death, Conjus are Myth, Sors are Balance, Astrals are Star, Solarias are Sun, and Lunariams are Moon. These famalies had their own king and rules but they were all followed by the Family Code. But The Great King Necro did not believe that the Astrals Solarias Lunariams and Sorc are fit the be the Council of Law. He wanted power he wanted it all. So he destoryed everything else except his own kingdom and demanded the other famalies undying loyalty. Only the Council of Law refused. They were locked away and King Necro took over everything. This is the ultimate world. Monsters with boss health and bosses with higher health than Malistare! Wizards must dedicate themselves first to each family to gain access to this Spiral Door. Levels 80-101 Level 80 Status: Ultra Level 90 Status: Immortal Level 101 Status: Epic
For each world you will learn a new spell only once: (all spells will be learned at Level 65,75, and 80)
Spell Name School World For Pips Accuracy Type Description
Angel Balance Grandclover 9 pips 85% Damage 800 Balance Damage and -90% next Damage all enemies
Pegasus Balance Rockland 10 pips 85% Damage 850 Balance Damage and 342 Balance Damage over 3 rounds all enemies and -25% next Damage all enemies
Divine Dragon Balance Ultramania 11 pips 85% Damage 1000 Balance Damage and Dispel next outgoing Damage or Drain all enemies
Ocean's Wrath Storm Grandclover 9 pips 70% Damage 1200 Storm Damage and remove all Positive Charms and Stun all enemies
Super Charge Storm Rockland 10 pips 65% Damage 2000 Storm Damage and 900 Storm Damage over 3 rounds
Legendary Bolt Storm Ultramania 11 pips 50% Damage 2500 Storm Damage and Remove All Charms and Stun all enemies
Crystillian Cave Ice Grandclover 9 pips 75% Global 400 Ice Damage for 4 rounds all enemies and +40% all Ice Spells
Ice Guardian Ice Rockland 10 pips 80% Damage 600 Ice Damage all enemies and -50% next incoming Damage all friends
Ancient Avalanche Ice Ultramania 11 pips 80% Damage 500 Ice Damage and 600 Ice Damage over 3 rounds and Dispel next Ice and Fire Spell all enemies
Inferno Blaze Fire Grandclover 9 pips 75% Damage 400 Fire Damage and 612 Fire Damage over 3 rounds and -50% next Damage all enemies
Volcanic Eruption Fire Rockland 10 pips 75% Damage Take Away 500 Health with Fire Damage to deal 900 Fire Damage all enemies
Ancient Dragon 11 pips 75% Damage 500 Fire Damage and 1110 Fire Damage over 3 rounds all enemies and -70% next incoming Damage
Nature's Will Life Grandclover 9 pips 90% Damage 600 Life Damage all enemies and 650 Heal all friends
Reincarnation Life Rockland 10 pips 100% Heal Heal 1 defeated friend half way and 700 Heal and 500 Absorb Damage all friends
Mother Nature Life Ultramania 11 pips 90% Damage 850 Life Damage and 300 Life Damage over 3 rounds all enemies and 540 Heal all friends over 3 rounds
Bone Titon Death Grandclover 9 pips 85% Drain 800 Death Drain all enemies convert half to HEALTH all friends
Great Alchemist Death Rockland 10 pips 85% Damage 200 Death Damage and 900 Death Damage over 3 rounds all enemies
Death Lord Death Ultrmania 11 pips 85% Drain 850 Death Drain all enemies and convert half to Health and 900 Death Damage over 3 rounds all enemies
Eye of History Myth Grandclover 9 pips 80% Damage 100 Myth Damage and 700 Myth Damage all enemies and Summon 1 Cyclopes Minion (Rank 3 Myth, 500 Health, Unlimited Mana, 20% Myth Resist, 30% Storm Boost)
Eye of Time Myth Rockland 10 pips 80% Damage 150 Myth Damage and 800 Myth Damage all enemies and Summon 1 Minotaur Minion (Rank 4 Myth, 800 Health, Unlimited Mana, 30% Myth Resist, 40% Storm Boost)
Eye of the Pyramid 11 pips 80% Damage 200 Myth Damage and 950 Myth Damage all enemies and Summon 2 Orthrus Minion (Rank 4 elite Myth, 1000 Health, Unlimited Mana, 40% Myth Resist, 50% Storm Boost)
And for each spell you learn from your school you get a pet!
Pet School and Rank of Spell Description
Judgement Pet Balance Rank 9 Spell +8% Power Pip and Give 1 card Judgement 200 Balance Damage per pip
Angel Pet Balance Rank 10 Spell +8% Power Pip and Give 1 card Power Nova 700 Balance Damage and -30% next Damage
Ra Pet Balance Rank 11 Spell +8% Power Pip and Give 1 card Angel 900 Balance Damage and -90% next Damage
Triton Pet Storm Rank 9 Spell +8% Power Pip and Give 1 card Triton
Storm Lord Pet Storm Rank 10 Spell +8% Power Pip and Give 1 card Storm Lord
Leviathan Pet Storm Rank 11 Spell +8% Power Pip and Give 1 card Leviathan
Frost Giant Pet Ice Rank 9 Spell +8% Power Pip and Give 1 card Frost Giant
Crystal Spectre Pet Ice Rank 10 Spell +8% Power Pip and Give 1 card Crystillian Cave
Snow Angel Pet Ice Rank 11 Spell +8% Power Pip and Give 1 card Snow Angel
Phoenix Pet Fire Rank 9 Spell +8% Power Pip and Give 1 card Fire Dragon
Fire Dragon Pet Fire Rank 10 Spell +8% Power Pip and Give 1 card Inferno Blaze
Ancient Dragon Pet Fire Rank 11 Spell +8% Power Pip and Give 1 card Volcanic Eruption
Seraph Pet Life Rank 9 spell +8% Power Pip and Give 1 card Rebirth
Centaur Pet Life Rank 10 Spell +8% Power Pip and Give 1 Nature's Will
Forest Lord Pet Life Rank 11 Spell +8% Power Pip and Give 1 card Forest Lord
Vampire Pet Death Rank 9 Spell +8% Power Pip and Give 1 card Scarecrow
Scarecrow Pet Death Rank 10 Spell +8% Power Pip and Give 1 Skeletal Dragon
Skeletal Dragon Pet Death Rank 11 Spell +8% Power Pip and Give 1 Bone Titon
Minotaur Pet Myth Rank 9 Spell +8% Power Pip and Give 1 Minotaur
Medusa Pet Myth Rank 10 Spell +8% Power Pip and Give 1 Medusa
Mythical Draconian Pet Myth Rank 11 Spell +8% Power Pip and Give 1 card Eye of Time
I hope you liked them! Oh! And KI if you can i really want you to make this real and if you don't its alright, i know you guys are busy with all the Celestia stuff! Toodles! And i do realize that my pets are in an awkward order.
wizard101, i came up with some new spells for lvl 60's only. to get these spells you need to be at least lvl 60 (like i said) and must have beaten the "SUN GOD" in celestia. Well thats what i heard his name was called. when you beat him your headmaster calls you to his new office in marleybone. located in regent sqaure. he tells you... " hello ... i have something to tell you, there have been sightings of the ancesters of your school. if you dont mind, your ancester (life: lifegem,death: deathgem,myth: mythgem,balance: balancegem, fire: firegem, ice: icegem, storm: storm gem) has been seen in celestia in the celestia base camp. head there and speak with(that turtle dude ) and see if you can learn anything." ok you head to celestia and speal to him, he says " why yes i have seen him. why you ask?" you expplain why " oh well ok, if you want to catch this spirit and speak with him you must fight jung-jung. he is located in grizzleheim. under the waterfall. go left and down the ramp. you should see him in there. but he is really hard. for the quest you doing for headmaster it gives 10,025 xp. when you enter where he is he says "WHAT, WHO DARES ENTER MY HOME! you pesky wizard shall feel the wrath of jung-jung! you fight him. he has 10,000 life. his minion has 2,000 life. they are both balance (has no balance resist instead has a balance boost) he cheats. he uses power nova or storm lord when you use a 8 rnk spell. he also uses that balance bird spell that cost like 8 pips. after you do that you collect a spirit crystal. you talk to headmaster get the xp. now you got to go back to celestia and go into a place called "ancient palace" when you enter you see your ancester of your school, the very first people! they will say " hmm have you come to speak with me! well i dont think so! fight me if you can!" he has no resist to your school but a extreme boost to your school! he has 100,000 life! he got no minions. oh and when you beat celestia i think you should get a spell called "teachers minion" it summons a minion of your teacher with 10,000 life. they cheat also when your foe cheats. the ancester uses spells all the way to rnk 8 spells! even use other schools. starts with 6 power pips. (foe) if you area death the teachers minion is malistair. after beating him you get goal complete and get 11,75 xp. he then tells you i will serve you as a spell to help you in your future. you go talk to headmaster and reacive spell, pet, and a wand. spell: life: life ancester: does 5,000 to all enimies death: death ancester does 5,000 to all enimies and convert half to you myth: myth ancester does 50 then 4,950 to all enimies balance: balance ancester does 45000 to all enimies then places -50% to all enimies fire: fire ancester does 4,700 to all enimies then 300 over 3 rounds storm: storm ancester does 5,000 to all enimies then stun all but also stun self for 2 turns ice: ice ancester does 2,500 then 2,500 to all enimies
xD when you use spell: your school sign appears on middle of battle field: your warrior ancester wll show and will do a flip at the foe with a giant BOOM! xD then they jump and vanish. fwi they cost 13 pips. the wand gives you 150 damage of your school. +5 power pips and gives attack boost +10 to your school! and the pet will be! a crystal thing (its color of your school) it gives a minion spell. HEADMASTER copy! summons headmaster who is balance and has 15,000 life but has boost to all schools. cost x pips for what kind of spells you want it to use. 14 allows him to use power nova and 8 rnk spell! well anyways cya later!
I think a world with an India theme would be awesome. Think Kipling. The music would be very cool.
that would be awsome. you could fight onis, lizards, stranded india people, and more. the boss would be an indian princess where she wants to challange you and she how good you are at fighting. and the fight would be in the big famous white biluding i think is called the tashma hall.
And the NPCs could be tigers and monkeys!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I think it would be cool if one world was earth and we got sent to defeat some more enemies there because they are trying to take over earth and you could go too a bunch of famous cities or somthing like that...
i got it a world that is based onancient rome it would have centaur minotaur cylops etc... enemys. almost like a really big combonation of the myth house and cyclops lane. hope you like the the idea. p.s. you can fill in the other blanks. and you would get a sweet suit of armor like in ancient Rome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Theres also a Labyrnth Dungeon!!!!
There is already a dungeon called labrintyh, and winterdeep warren is a maze
i agree with everything but i think they should have 100,000 or 1,000,000 health depending on how strong you are when you are level 100. i know lots of health but four friends, health, and level 100 thats alot.
A new world? What about one called Windzark? An airy world, high in the clouds, with a new primary school, Air. You could also raise the level cap, add Rank 9 spells for every primary school, and give the Astral schools some more spells, they are boring when an enemy has it as its element. There could be a garden type thing with eleven buildings that have new spells for each school, including Sun, Moon and Star.
New Rank 9 spells:
Storm: Charybdis Myth: Pegasus Life: Reroot Fire: Inferno Balance: Sphinx Ice: Frost Witch Death: Harpy Air: Apocalypse (not sure about this one)
Responses:
Dragonspyre is a Byzantine and Greek based world. Celestia contains Aztecs, Mayans, and Incans in the Floating Land section. There could be a cloud forest in Windzark. The names of the worlds shouldn't give away how much it is based on. The items being drained opens up a new shop to repair things, and a profession to use instead of just Crafting. The detention thing is a great idea and fits more with the Ravenwood School of Magical Arts. Oh, I'm sorry that your air world ideas go erased. We could've put our ideas together! The evil world where everything's reversed? Please remember this a kid game too, and it would be a bad influence and too risky for Kingsisle. The level cap should be raised to 80 now, if a new world after Celestia is released. Atlantis type world? Log in to the game and see what you think of Celestia.
Tell me what you think, and I'll add more when I think of it.
me and my friend were discussing this earlier today cause celestia came out, and we came up with some utterly beserk ideas. i'm just gonna post down some that aren't so beserk ( we went as far as toilet land and took that back ). Here are some: Sky world ( Aerotopia or something ): Everyone can fly in some areas and maybe walking on the clouds... something in that area .
Dinosaur land?: Well.... time travel sounds neat. Maybe the future?
Space: Yeah i kinda figured the spiral IS in space, but actually having spacestations of some sort might be cool.
the other two decent ones we kinda figured are pretty common, a world inside a giant fish (?) or an Alternate Wizard City (?) .
And idk somehow i get the feeling that EVENTUALLY there will be a world were you'll meet your wizard's parents ( mentioned at the beginning creating your wizard ) in a regular nonmagical world and somehow it gets ambushed by some minions?
some enemies we came up with might be too complex. But since there's a Merlin Ambrose in the story, why not stick a Morgan Le Fay somewhere in there as a final boss maybe? ... maybe zombiefied wizard students would work lol
hey creators i have an idea after chelsea you should take us back in time to help head master in his child hoood and make one new school that was forgoten by the sprial THAT IS NATURE SCHOOL IT HELPS WITH AIR WATER FIRE AND EARTH I NOW IT WOULD BE HARD to make new cards. or here is another idea meatle school where you get minyon then reduse attack and
cure to this would be hard to explane but to go back a round well
so you read what i said in the begining go back in time you Pwould think that you would get low xp BUT what if he is a giveted kid and would give you IN STEAD OF A LOT OF XP BUT A LOT OF STUFF LIKE PETS HE HAD FOUND BY BEING an xpert at breadind i think this would be a good idea
oh and plz if you do do one of these ideas can you give me some crowns plz
My idea for a world would be a Native American world with influences to their culture.
Also, I think it would be a cool idea if maybe you added a knife or other article of clothing that allowed power pips to be used by any spell class instead of just the one you are a part of. For example, I have the high end spells Helephant, Collosus and Earthquake from the Dragonspyre shops. It would be nice if I could launch them with 3 power pips instead of waiting 6 turns to use them. It would be a nice touch to a later world for those that have not only paid for the game, but put in the time to get far in it.
I saw someone with like a native american hat in the game????? Its weird becuase there is no native american world in the game
another idea is the land of the pigs in farming time the pigs are evil and and the streets are dark and farm like. and stuff like that. the sheep people are mad at the pigs for a certain reason they never got along that much. but as you progress through the world you do tons of quests that re unite the pigs and the sheep people. and the bosses are giant dogs and once you defeat the dogs the sheep are less restless giving them a chance to get to know the pigs. the pigs are big red and fat. there's hardly any grass in the world because the pigs eat it all its a bleak cobblestone road with patches of brown dried up dirt and grass. the sheep hide in caves and rooms kind of like colossus blvd. and one sheep is not alone they are in a pack and they all have quests for you. there are some good pigs with quests too but those are the pigs the sheep dont like because they think all the pigs are evil and you make them see that they arent. alot more detail should be added but wizard 101 arent idiots. you guys got imagination more than i. i'm sure it would be awsome.
I'd like to see an Atlantis-type underwater world in which Tritons and Krakens walk around and the boss is a Neptune-like figure. I think that would be cool.
I think there should be a couple more worlds after Dragonspyre, and they should change the Grandmaster level to 100. I'm am kind of getting off topic, after they make the other worlds they should make this place called The Boss's _______, I have no name ideas. In there you should be able to face each and every boss you faced on Wizard 101, being able to heal after some, and sometimes after two or three. Then there should be a final boss named _______, got no name ideas for he/her, and _______ should have all the elements with 30,000 health. When you face him/her you should be able to use some of your friends, because of course, you have no chance without other people.
Reply to me saying if you like this idea, or if you have something to add.
30,000? Hmm Actually good idea! :-P The last boss in celestia wat nvm LOL
maybe a defeat all bosses world would be a good idea, but only the last bosses of the worlds: lord nightshade-wizard city krokopatra-krokotopia meoiarty-maleybone jade oni-mooshu the coven-grizzleheim malistare-dragonspyre (i have not compleated celestia yet but include the sun boss too!)-celestia
maybe to make things easier maybe the bosses should have no minions to help but you cant call friends until your atleast at the coven