I have an issue. Whenever I gain a power pip, it does not count as two mana towards any of my spells. In other words, if I have 3 power pips, I cannot cast a cost 4 spell. If I have 1 power pip, I cannot cast a cost 2 spell. Has anyone else run into this problem? I've only noticed this problem with my Conjurer class. Thanks for any information or assistance.
I have an issue. Whenever I gain a power pip, it does not count as two mana towards any of my spells. In other words, if I have 3 power pips, I cannot cast a cost 4 spell. If I have 1 power pip, I cannot cast a cost 2 spell. Has anyone else run into this problem? I've only noticed this problem with my Conjurer class. Thanks for any information or assistance.
What are the spells you are trying to cast ? We know pips don't count towards spells from schools that are not your main/first school of choice. If they are not counting for your main either , guess an email to support
Was playing last night with death , life and storm wizzes, they seemed to be working fine for me.
Power pips only count as two pips towards the spells of your school. If you are life and casting a life spell then a power pip counts as two pips, but if you are life and casting a storm school spell then a power pip only counts as one pip rather than two pips.
A power pip should count as two regular pips for spells in your school and one pip for spells outside your school. If that's not happening, you need to contact Support.
Actually, any one pip school specific spell WILL use a full power pip, if you don't have any regular pips. Example: Balance wizard with 2 power pips, then casts a Bladestorm (a one pip spell that gives all wizards in your party a blade). Lo and behold, you are left with a single power pip, instead of one power pip and one regular pip. I've been playing for over a year and a half, and I believe it has ALWAYS been that way.
Pips and Mana are two different things. Gaining pips doesn't give you mana and no amount of mana helps you get pips.
The number in the upper left of the card tells you what equal amounts of pips and mana you need to cast a spell.
For casting spells above 0, casting it has two prices just like buying something and sales tax except in this case the two fees are equal.
Let's say that number is 4. It will cost you 4 white pips or two yellow power pips and 4 mana.
Also, for casting a spell of another school a yellow power pip only counts as one white pip. So, if that other school spells requires 4 then you would really need 4 yellow power pips. If the card requires 4 and the spell is of your school then you only need 2 yellow power pips.
Yellow pips are the same as white if casting a spell outside your school.