Think about it; A Rank 6 Elite in MooShu has about 800 health, while a weak Rank 6 enemy in Dragonspyre has 925 health. I know Dragonspyre was meant to be hard but i think it sort of exaggerates it. The bosses i understand why they have a lot of health but i think the street enemies should be cut down just a little bit. I am saying this to staff and players.
I think that enemys in dragonspyer should have as much health as they do now because, well hey, it is the last world and enemys need to have alot of health to make that world more hard
if that were the case then we should just have every enemy with the same health as the ones in wizard city. why would you want the enemies of DS to have the same health as the ones in mooshu? as you progress through the game it is only natural that it becomes harder, so if you think the enemies in ds are too hard at your level maybe unicorn way would suite you better.
lol this topic got my attention because i was thinking to myself why would they set monsters with high hit points.. well they already know some classes can solo most of the game actually (i soloed the whole game so far i am only at the zathura quest where i fight him) hint myth classes are for shizzle lol..
anyways back on point... if you use strategic ideas and perfect timing you'll be able to beat off the monsters.. personally i just build up to a strong card i'm at 70% or so power pip chances so i get more powerpips than normal pips lol .. casting earthquake helps also using humongofrog.. sometimes minotaur does the work,,
either you set your 2nd school wrong or your not doing much good with what you started now.