Welcome to the Wizard101 Message Boards


Player Guide
Fansites
News
Game Updates
Help

Follow important game updates on Twitter @Wizard101 and @KI_Alerts, and Facebook!

For all account questions and concerns, contact Customer Support.

By posting on the Wizard101 Message Boards you agree to the Code of Conduct.

muiti stun sheilds dosent work to good

AuthorMessage
Defender
Nov 19, 2008
116
the muiti stun sheilds dont work good for 4v4. a team that uses chain stunning could easily over come the stun blocks. this could happen 3 wiz in 4v4 stuns one attacks lets say the last is storm. this team could stun almost every other turn not so good for pvp

Astrologist
Aug 21, 2009
1205
KennethB wrote:
the muiti stun sheilds dont work good for 4v4. a team that uses chain stunning could easily over come the stun blocks. this could happen 3 wiz in 4v4 stuns one attacks lets say the last is storm. this team could stun almost every other turn not so good for pvp


every other turn isn't so bad, you can always put up a resistance bubble on the inbetween turns... what is a problem is every turn and that problem seems fixed to me

Illuminator
Feb 24, 2009
1357
I thought chain stunning was solved Already. KI came up with THREE solutions to this problem:

1: Conviction: a +90% stun resist giver for 4 rounds as well as 90 crit clock. your opponents will have a tough time blinding your wizard with this.

2: new PvP additions: the new athames, rings and one amulet consist of decent Health, Mana, power pip chance, and more importantly, Stun resist. tag the stun resist from the gear with conviction and you possibly CANNOT get stunned.

3: earthquake doesnt remove stun shields: Before this solution came, people could stun, use earthquake to clear the shields, and stun again. now that earthquake leaves the stun shields alone, the other players are forced to waste their stuns just to clear the shields.

Don't think any of these help? then leave 4v4 alone and try 3v3 for a change. you might actually get a chance, and the opponents wasting turns trying to stun isn't gonna help them effectively.

Hunter Hunter: Master Diviner in the works