just a list of rank titles you guys would make and the amount of ranking you would need to get to that rank also what rank it after, to start this off:
guard: 1000- 1099 (after warlord)
guardian: 1100-1199 (after guard)
king: (if you male) or queen: (if you female) 1200-1299 (after guardian)
overlord: 1300-1399 (after king/queen)
i apologize if my ideas are lame, but i hope you like these
1000-1099 would be Supreme Warlord 1100-1200 would be Legendary Warlord 1201-1300 would be an Ace
Ace gear: Helmet of Power 100 health 15 resist 20 damage 15 accuracy
Robe of Survival 150 health 25 resist 10 damage 15 accuracy
Boots of Direction 50 health 10 resist 15 damage 20 accuracy
These are my ideas Blaze for gear and ranks.
Luke ThunderShade Level 60 Conjurer PvP Warlord
That gear should only be available if the level cap goes up to 70 and the level 70 gear for ice has to have higher resist than that because you've said it yourself tons of times- defense is ice's thing ;D Oh and it should include stun resistance and maybe some critical chance and critical block (for the pvp gear)? And the health should be a bit higher O;
1000-1099 would be Supreme Warlord 1100-1200 would be Legendary Warlord 1201-1300 would be an Ace
Ace gear: Helmet of Power 100 health 15 resist 20 damage 15 accuracy
Robe of Survival 150 health 25 resist 10 damage 15 accuracy
Boots of Direction 50 health 10 resist 15 damage 20 accuracy
These are my ideas Blaze for gear and ranks.
Luke ThunderShade Level 60 Conjurer PvP Warlord
That gear should only be available if the level cap goes up to 70 and the level 70 gear for ice has to have higher resist than that because you've said it yourself tons of times- defense is ice's thing ;D Oh and it should include stun resistance and maybe some critical chance and critical block (for the pvp gear)? And the health should be a bit higher O;
-Alura WinterBreeze Legendary Thaumaturge ;D
First of all Alura, these are just ideas. And second of all, the health should not realy be higher cause, pvp gear is not really supposed to even have health. Since you have to work really hard to get to ace, I think just a little health should be added. And critical and block should be added. But I do not think it needs stun resistance because stun resistance is not something that comes with regular gear as far as I know. And yea, maybe higher resistance depending on what gear will come out when cap goes of to level 70. It really all depends on what new gear will be coming out soon. So I will not change the resistance for now to this gear.
Maybe 65 critical for hat 70 critical for robe 55 critical for boots
Though, I think this might be a little overpowered but I have seen people with 160-170 critical!
For block, I think it should be 45 for hat 50 for robe 35 for boots
So these are my ideas if there should be critical and block.