After the 4/6/16 update the sound effects on all of my running mounts is not matching the movement of the mount; when running straight ahead the sound is about half the speed of the mount. It's most noticeable on mounts with legs and hooves (white stag, unicorn, shadowsteed, palanquin, jaguar, etc.). Running through an echo-filled Krok pyramid on a white stag clacking away on its hooves is half the fun
In addition to the mismatch in mount speed/sound effects, the volume of mounts is a lot lower than before. In an area with a waterfall, howling wind, etc., can barely hear my mount at all. Sounds muted or cotton in the ears. If picking up a piece of mistwood sounds like El Kabong, the ratio is really off. As a gamer that uses high quality ear phones to enhance the experience, this is a big mistake to nerf mount sounds compared to the environment. It creates a feeling of Disconnect.
Yes, this may seem silly to a lot of you wizards. But I noticed after the newest updates that the horse mounts hoofbeats aren't in sync with the sound.At least with the crystal unicorns, it isn't. Has anyone else noticed?
This is also happening to me as well. It is getting on my nerves so bad. As a girl I loved listening to my crystal unicorn's mount feet click clack with every step it was really cool and fun. It almost sounds like it is in slow motion, my unicorn looks like it is taking more steps than the sound is making. I also hate how other noises are much louder. I do not want to sound like I am floating, I really hope they fix this issue. I know I am not lagging. My settings have always been the same and never had this issue. I even turned my settings down as well and I am still having this sound issue.
Agreed, Garvorious; it is Not a lag issue. My setup is all top speed/new, etc. as well. And Haley, so true - if you can't enjoy the sound of your Mount clacking, what's the point? I purchased mounts just for that reason alone. While riding my Unicorn, within 30 seconds the hooves just make a 'Clunk....Clunk....Clunk..' 'Thud...Thud...Thud..' sound.
not only has the issue not been fixed it is worse; now when moving through an area (going through a door, i.e. commons to shopping district, etc.) there is zero mount noise at times. It's pretty bad.
I wanted to come update that my sound has not been fixed since the April Update, too. I also noticed the zero mount sound issue as well.
I've come to conclusion that the mount sound is approximately *40%* slower than what it's intentionally supposed to be. This may be in relations to the mount speed since it's 40% as well?
I sent a ticket a while ago, but KI hasn't made any official acknowledgement to the problem so far.