Lol I disliked a lot of worlds in Wizard101, but here are my top three:
1. Marleybone (because I am a storm,and I hate the feel in general) 2. Dragonspyre (it was just a dark and depressing place) 3. Grizzleheim (I just didn't like the whole bears, ravens, and wolfs theme)
I have only made it to Zafaria so far, and I am probably gonna hate some other worlds that follow, but this is my list for now.
I LOVED Khrysalis and Dragonspyre, and as well as Avalon.
I absolutely HATE Mooshu, Celestia, and Grizzleheim.
Mooshu was just long and boring and ugh, I just hate it. Celestia was SO boring especially the Floating Land, and the story was just, eh. Grizzleheim I hate because it's boring, story is terrible, and I hate how all these spell quests require Grizzle and Wintertusk to be finished. Anyways, yeah.
Wizard City: EZ Krokotopia: Long storyline Marleybone: You can rarely see anyone Mooshu: So easy to get into battles. Storyline is as long as heck Grizzleheim: So many side quests and little exp Dragonspyre: Crazy amounts of debuffs and depressing Wysteria: Storyline is really short Celestia: Easy to run into enemies and an insane amount of side quests Zafaria: Boring and brain numbing. Easy to Run into enemies and Boring Avalon: Did the bosses just get 3x stronger then Zafaria? Azteca and above: not there yet I've played wiz101 for a long time but didn't play in a very huge amount of time
Grizzleheim was my least favorite out of all the worlds. For some reason I find it really saddening (if thats even a word lol) and its super boring and difficult.
Krokotopia was also a world that I truly despised.
I would say Dragonspyre. I don't like anything with so much red (the world simply hurts my eyes), but I like the storyline. Mooshu was kinda boring for me.
I would say Dragonspyre. I don't like anything with so much red (the world simply hurts my eyes), but I like the storyline. Mooshu was kinda boring for me.
I agree with the Dragonspyre part, but I loved MooShu and its story.
Definitely Celestia. I mean its pretty and all but its actually kinda a huge jump from dragonspyre. its mostly storm enemies and the new astral spell enemies are even harder.
Zafaria. I just hated it. It was long, the quests were just soo much and just hated the whole story of the world. Kill 10 of these! then 10 of these! oh and don't forget 10 of the same things you just killed! Also I just thought the world was so plain. It was literally just stick some stuff here and there and call it a world. It has to be the most cheapest rushed world I have ever seen with barley any effort put into it. The spell were cheap, the only good spells out of the world was knome and mammoth, the rest were just wow. It's the one world I hate most of all in the whole game. All because it's so boring, slow and the theme could have been a hundred times better if it had more time to develop. The only highlight I ever had in that world...Only highlight...is staring into the savannah Sun...wondering if I'll ever give myself enough motivation to make it out of here....
Zafaria. It was absolutely horrible. "Defeat and Collect 9" or "Defeat 10" or some other random number of something that you have to do, which is way too large. It was awful. Not to mention fighting blackback soldiers was my least favorite part. Had to defeat 10 of them, and they had like 3,200 health. For Zafaria, that is a LOT.
I would have to say Avalon. I liked the style (at first) and the theme, but I spent way too long on it and the scene got old after a while. I think it took me an entire school year and a few weeks of summer vacation to complete it, but the relief I felt when I finished it was a joy to feel.
Marleybone. That world makes no sense at all. One minute you're on the ground, the next you're running on rooftops that are all perfectly connected in a path. And how do we get on the rooftops? By running up a giant flights of stairs or planks. Marleybone is one of the biggest reasons I don't have a lot of max wizards. I just don't want to go back there anymore.
I would definitely have to say MooShu. I did not like the ancient generic East Asia feel at all.
On the other hand, my favorite world would have to be Celestia or Dragonspyre. I loved the challenge that DS brought upon those who came into the world, and I also liked the cryptic, ominous setting of it.
As for Celestia, I just love the setting and increased challenge for those heading into it. No longer could you dish out random spells; you had to finally come up with your own strategy if you don't want to get killed by mobs or bosses alike.
I would definitely have to say MooShu. I did not like the ancient generic East Asia feel at all.
On the other hand, my favorite world would have to be Celestia or Dragonspyre. I loved the challenge that DS brought upon those who came into the world, and I also liked the cryptic, ominous setting of it.
As for Celestia, I just love the setting and increased challenge for those heading into it. No longer could you dish out random spells; you had to finally come up with your own strategy if you don't want to get killed by mobs or bosses alike.
Melissa Smith - Grandmaster Sorcerer Lvl 51
YES! thank you!!! All of these posts are all about how people hated dragonspyre, and Im just sitting here wondering why people think its so bad! It was a pretty challenging world, but not too challenging. Most dungeons I would find pretty easy to solo by myself, but even if I couldnt do it myself, I had a good level 87 friend that would come to me the second I asked him for help. I finished that world in litterally almost under a week, nd it just made me feel happy.
I would have to say Zafaria. The collect quests were INSANE ( anyone remember the collect 12?!!! ) I didn't really like the "Collect The Students"... When I started Zafaria I was really excited about the idea of the world. After a while it just got boring though...
All the worlds are good in some way, but bad in another... although, apart from the collecting quests and solo dungeons, Dragonspyre did seem long. After I finished the Crystal Grove, I thought I was going to fight Malistaire, but instead I was learning about how to fly a dragon!(Which took hours by the way) (Pretty sure that is what happened after the crystal grove, I partly forgot). I don't mind all the quests, it's fun to learn the story! But.... it's boring, definitely if you are soloing like I was for 75% of ds, it gets very tedious. Apart from the ds struggles, I especially did not like Krokotopia. It is probably just me though, as not a fan of the dry desert area... Anyways apart from ds being long, it's definitely one of the most fun to complete, especially riding the dragon and fighting Malistaire. If it was shorter, just maybe sum it up instead of traveling and traveling and traveling, ds would be my favorite world. This is just currently, I've only gotten to Celestia so far. I don't want to say I am complaining though. All worlds are amazing, but have their flaws.
Brooke DragonHeart Level 62
P.S. I am a high level in Celestia because (learn from me) doing a lot of side quests and porting to high level friends for the dungeon xp... don't do that though because first of all you will level up and get stuck in low worlds, with a harder time to level up. You might say that is ok though because it will be easy to quest. Yes. But it's still harder to level up. Yes. Although you might say that wouldn't matter because of the high level I already am... ups and downs come with this.
Marleybone those pulls bro, you get pulled so easy, marleybone is why i use the tiniest mounts i can get my hands on
Dragonspyer the story is cool my favorite even and all but sweet merciful dragon titans are the enemies annoying also the dungeons are long and its hard to fish (have to do laps around the lava trying to get at an angle where you can actually catch something all the rocks dont help either.)
Azteca oh original unnerfed azteca and as a fire wizard it was pretty dang awful, the birds in the swamp were the worst i just want some agave leaves stop pulling me into battle you glorified feather dusters
And finally Khysalis part 1 (part 2 is cool in my books.) That first dungeon that you must painfully solo through just to get past the front steps is awful also you have to fight bugs (giant anthropermorphic nopes) some of which that have way to much detail in their design (the roches & millipedes). Just no, I noped my way through just about the whole world. Also that one guy with the mana burns was really annoying. Why couldn't we just pest bomb our way through the world?