I tried to make them based on what damage would be for levels 110, and 120. Reply if you think damage or other parts need to be adjusted. Also, for some of the spells I implemented a new feature where after the damage their other ability is based on the amount of pips you still have left over (not sure if it should use the pips, or it is just based on the amount). So, 110 would be 6 pips, 1 shadow pip, and then for 120, 7 pips, 2 shadow pips. I made two for each school, but I made them somewhat interchangeable.
: Colossal Slime: looks like a giant mass of purplish goo. It rises high and slams down on all enemies =1005-1205 to all, entrap all enemies for two rounds (note entrap isn't effected by stun block. Also it would be cool if the animation showed them covered in goo) Lidon: A dragon with a bunch of gray heads, and six colored ones, representing each school. They breath on the target. =275 damage
: Valkyrie: a Nordic warrior with golden armor and a sword made of lightning. It hovers in the air, then swipe, sending lightning down on the target. =2650-2870 and =10% Storm blade for every extra pip Mighty Kahuna: a huge wave with an evil, watery face laughs, then crashes down on all enemies =1900 to all, +20% Storm trap to all
: Scroll-Master: A demon with huge, curvy horns, red skin, and a robe appears. It's covered in rolling scrolls. It points at the target, and fiery writing comes off the scroll he's holding and attacks the target. =2260-2680 and a -15% weakness to all for every extra pip Flaming Ethereal: A monster made completely out of fire swarms the target in fire =850+2760 over six rounds (yes, six)
: Heck's Snowball: A gigantic snowball rises into the air. It has a glowing, evil, blue face. It starts hucking smaller snowballs at all enemies. Then, it hucks a chunk of ice at one enemy. =920-1000 to all, 120+850 over three rounds to selected enemy Troglo-Bite: A creature completely frozen in ice breaks out. It's like a cave-lizard thing with a huge ice club. It smashes the target with ice =1435-1620 and a +15% shield for every extra pip for all
: Skull-Crusher: Skulls form into a giant skeleton with bone armor. He hits one enemy with a bone club, then sends crazy skull heads at every target, and the spin around biting each of them (sorta like blood bat, only crazy demon skulls) =1875-2200, -60% infection to all Lich King: evil skeleton with robes and magic staff =1800 steal and convert, -90% weakness
: Sagittarius: tricked out centaur with antlers =1750-2080, entrap (vine animation) for three rounds Hand of Gaea: The earth is shown and a woman made of soil plants and flowers rises and heals =Heal 2200 to all, 200 absorb to all for every extra pip
: Gargantuan: huge giant =2180-2310 and summon giant minion Pit of Terror: bottomless pit forms, and tentacles come out and attack all enemies. then it spits acid at all =1660 to all, -15% accuracy to all for every extra pip.