Well I am for it. The problem is how will turn work? Will each player have the turn or you can cast the spells at the same time? Or add another attribute called speed. You will be judged based on your speed. so for example my speed is like 2 and my opponents is 3 that wil determine who goes first and 2nd. Now that I think about it every pvp should have it like that.
Well I am for it. The problem is how will turn work? Will each player have the turn or you can cast the spells at the same time? Or add another attribute called speed. You will be judged based on your speed. so for example my speed is like 2 and my opponents is 3 that wil determine who goes first and 2nd. Now that I think about it every pvp should have it like that.
Well, I think it should be all at once, to make for real Mayhem.
Well I am for it. The problem is how will turn work? Will each player have the turn or you can cast the spells at the same time? Or add another attribute called speed. You will be judged based on your speed. so for example my speed is like 2 and my opponents is 3 that wil determine who goes first and 2nd. Now that I think about it every pvp should have it like that.
Speed would be the most fun definitely. Also as an idea, there could be random times in the game where something crazy happens. Like, all of a sudden, Diego the Duelmaster gives 300 life to everyone or next round if you don't cast a blade then you get a weakness put on you. So you could have the perfect strategy for "Mayhem" but you still can't account for the randomness.
Speed would be the most fun definitely. Also as an idea, there could be random times in the game where something crazy happens. Like, all of a sudden, Diego the Duelmaster gives 300 life to everyone or next round if you don't cast a blade then you get a weakness put on you. So you could have the perfect strategy for "Mayhem" but you still can't account for the randomness.
Not bad. A PVP with Diego Cheats in it. But Diego is Dueler means he likes it to be fair so idk.
Speed would be the most fun definitely. Also as an idea, there could be random times in the game where something crazy happens. Like, all of a sudden, Diego the Duelmaster gives 300 life to everyone or next round if you don't cast a blade then you get a weakness put on you. So you could have the perfect strategy for "Mayhem" but you still can't account for the randomness.
Excellent suggestion. There could also be "Mayhem" only spells with fun and unpredictable results available for every school.