So I know that if you want to avoid being pulled into battle you have to stay on the side walk. But there have been multiple instances where I am, clearly all the way to the wall of the side walk, pulled off into a battle. I don't know if this was left as so to make the game "interesting"? It was especially difficult in streets where there are obstacles placed ever so slightly into the side walk (lamp post, quest items, corner trees/foliage, Etc.)(im talking about ever so slightly pushing you a millimeter away from the wall). It probably has been this way for a while now but just wanted to bring this up as a concern. If it was left this way on purpose then I have no complaint, but perhaps just widen the sidewalks just a little or move the "obstacles" closer into the walls or something. Thanks for looking, Cameron