So, my main wizard is a myth wizard, so far soloing has been pretty easy since I went very defensive (Tower shield, then life up to satyr) but now that i'm in mooshu, I find it much harder to even solo street monsters. How am I supposed to play this wizard type in this part of the game?
If you have friends in a higher world, ask them to trade you monsterous tc. They are extremely helpful as they boost the damage of any attack they're applied to by 175. Also, as stated before train into feint, that will help immsensly.
Ah, Im in Mooshu as well with my Myth wizard, I know the struggle.
I recommend getting cards that increase your spell damage, such as Tough, Strong, and Giant.
Always carry a couple prisms with you when facing myth enemies, carry a few more against myth bosses.
I recommend this deck composition when fighting street enemies: 1 Myth Blade 1 Spirit Blade OR 2 Myth Traps 1 Time of Legend (for enemies with +1000 HP) 2-3 Humongofrogs 1 Troll (a quick finish) 2 Prisms vs myth enemies (Prism each one first, then trap) 3-4 Wand Hits 1-2 Fairies (In case you take some heavy hits while setting up) All together its 12-15 cards, I'd stick with less than 20 to find the cards you want, faster. You can still throw in another Humongofrog or a couple more blades/traps if you'd like.
I use tower shield with my myth if im facing bosses, helps me stay defensive while preparing a big hit. Summon Golem is also an option I take, to soften enemies just a tad.
Whenever I face bosses, I remove 1 Humongofrog, add 2 Minotaur's, Max tower shield, 2 traps for the Minotaur's double hit, all while staying at around 17-20 cards.
If you still can't solo dungeons, find some buddies to help you!
What we do without Star Edward on here? He always has excellent advice. I just wanted to let him know how much he is appreciated. I also wanted to say that Lenny Legend gave some solid advice on deck setup that is very easy to understand. Hope this helped out the OP! This is great to see the community helping out low level conjurers. Kudos!!