What schools are best to have as the current 6 slots? I want to know which schools are most fun to play with. I have a Myth and Fire rn. I think I'm getting an ice or storm next.
What schools are best to have as the current 6 slots? I want to know which schools are most fun to play with. I have a Myth and Fire rn. I think I'm getting an ice or storm next.
I personally hope that they let us get all 7 Wizards. (I think they know that that's what we want, now it's just if they will give it too us.) Hopefully they will let us have all 7 schools soon.
In the meantime, do whatever ones sound most fun to you. I personally have all, but Storm (mainly because I feel like everyone has a storm, I don't like Fizzling, and I am not all about Speed through everything. Also I met more than one Storm Wizard that wasn't very nice, don't get me wrong I know there are plenty of nice storm wizards (I'm friends with some of them), but I met a few bad ones and that definitely kind of put me off the school.)
The bottom line though is just do whichever ones you want and have fun. I would recommend Ice, (they never die and they are Blue,) however they are kinda slow/weaker. Just up to you! Have fun
In my opinion, if you know what you're doing and you're experienced with gear and understand wizard101 in general, it's really easy to solo the game on a balance wizard without having to heal that much and not needing much help with battles. I would say that balance is kinda meant for the more experienced as they're pretty well-rounded with balanced pros and cons.
Pros:
Balance wizards have good health.
They have good spells (judgement :P).
Their charms and traps are universal so any school can use them.
They have all school shields.
Cons:
It is difficult to fight another balance enemy because of their lack of prisms due to balance not having any opposite school.
Their universal charms and traps however can cause problems, for example if an ice enemy puts a tower on you can't wand it off because the wand attack will just use your charms and traps.
their charms and traps aren't all that great.
The shields give less resistance than it would as just one single shield.
These are just a couple of things I could pull from the top of my head, so if anyone has anything to add then jump in and tell us!
Anyways, like I said, if you know what you're doing then you'll just need a couple charms, a trap, and some pips and let your judgement spell do the rest!