Hello everyone, this is Chris MythGiver. I was just wondering if anyone could help me with the "One in a Million" badge. I am a level 40 Master Diviner (Storm). Here are my stats if you would like to know (as of writing this, I might level up soon): Level 40. 1,411 Health. (1037 base, +64, +80, +75, +155) 165 Mana. (98 base, +67) 1 Training Point. 24,842 Gold. 0 Crowns, 0 Arena Tickets. Power Pip Chance: 46% Gear: Ring: Brambled Band: +75 Health, +67 Mana, +5% Power Pip Chance. Deck: Deck of The Lotus Boots: Himoolayan Avalanche Boots Amulet: Katzenstein's Necklace Athame: Kris of the Pensive Ones Hat: Meowitary's Intense Helm Wand: Plague Oni's Sapphire Blade Pet: Baby Frankenbunny Robe: Raintree Uniform
Well, this is a pretty common badge for diviners to have and get. It's however possible for any wizard of any level to get it as I've seen a couple level 1's sporting the badge; must say, that was a little surprising. That said, a couple things you want to bear in mind:
Balance Wizard - You'll need a balance wizard (preferably one that has access to sharpen) for those non-enchanted and non-treasure Balance charms and of course also the enchanted ones along with traps.
Treasures - There's various versions for practically all treasure cards within the game. You'll need various versions of storm traps and feints along with hex spells, death's curse spells (+20%, +25% etc). Three of each won't do. You probably need at least say, 15 of each?
Convert - Many persons try to use the convert mechanism on a boss to try to gain boost for the badge. If you intend to do this, you'll now be needing various versions of myth traps and spiritual traps. Note that the myth traps must be placed on the boss first before the convert!
Cleanse - Bring cleanse or have someone pack it for you in case you fall victim to a weakness, also, have pierce to take any shield off!Darkwind - Use a darkwind that provides a +40% to storm attacks (it should be in Bazaar).
Portions - May be a good idea to use a Major Damage and a Major Critical Elixirs but keep in mind that these only last an hour, so you'll have to attack before the effects wares off. Major Storm Portions also helps.
Is this good? I think I can do it, but how many supercharge can you use? If you can use three, it goes to 1758666.97. Not sure if that's correct, so if anyone could check my math, that would be great. Thanks!
You sure sound very enthusiastic though, but as Edward pointed out earlier, you will need a variety of treasures of different kinds with the same spells. Most are available at bazaar. From the list you posted above, you seem very far from this requirement. You don't even have a powerful storm hit (example Leviathan).
To give an estimate, it seems if you exhaust all those treasures, you'll probably do 70,000-100,000. Obviously mot even close to the one million range.
I find that it's a lot easier if you're able to get sharpen blade or potent trap to create different blades and different feints. You'll definitely need more feints, I suggest amulets, pet feints, jewel feints, TC feints, feints with potent and regular feints. I think it's a lot easier to do one in a million when you get sharpen blade and potent trap during Azteca but it's not too necessary, it just makes it a lot easier. Chances are at your level, you will need somebody to help heal you, blade you, etc due to your low amount of health at level 40 as a storm.
You can use multiple supercharges but if they are the same percentage, only one will fire. So put them up with different pip counts. If you put
feint tc feint 30% trap myth trap spirit trap storm traps of all types elemental traps and blade yourself start with dark pact then do your storm blades and elemental blades and tc of storm blades and elemental blades
you can probably hit a million with a snake, nevermind a levy or an owl.
Hello everyone, thank you for replying. I tried once, got to 570,000. I might try to do it again. Unfortunately, the amulet of the feint, is only available to level 58+. The first time I fought rattlebones, (turned off friend ports) he was easy. I just had to heal a few times. He only does a few one pip spells, so pretty ez. I'm trying to decide whether to try again. These are my TC's: 1 Monstrous 1 Myth Trap (not sure if it works) 1 Berserk 1 25% Curse 3 35% Curse (different editions) 1 Dark Pact 1 Feint 1 Darkwind 1 Stormblade 3 Supercharge 1 Hex 2 Spirit Trap (different editions) 1 Elemental Trap