I just noticed last night while playing the game that the requirements to achieve 100% critical have changed. Previous requirement was a critical rating of 750, this has changed to between 760-770.
Anyone know the reason for this or can direct me to the update where this is mentioned. Since achieving the 100% on my Storm I based my game play on this and overnight this has changed. Even the Lustrous Critical jewels don't help and I haven't seen any critical Shiny jewels yet to see if they can make up the difference.
A bit disappointed as I didn't see this in any updates including the Test Realm.
Re: Requirements to achieve 100% Critical - changed
svo007 on Dec 7, 2016 wrote:
I just noticed last night while playing the game that the requirements to achieve 100% critical have changed. Previous requirement was a critical rating of 750, this has changed to between 760-770.
Anyone know the reason for this or can direct me to the update where this is mentioned. Since achieving the 100% on my Storm I based my game play on this and overnight this has changed. Even the Lustrous Critical jewels don't help and I haven't seen any critical Shiny jewels yet to see if they can make up the difference.
A bit disappointed as I didn't see this in any updates including the Test Realm.
I don't think that's the problem.. When you level up, you lose some critical percentage. It's just how the game works. However, it wasn't mentioned in any update log so did you level up between then?
Re: Requirements to achieve 100% Critical - changed
Thanks for the replies, my error obviously, possibly due to the fact it took a while to get the 100%. I had not considered the impact of character level change with the introduction of Mirage. Thanks for enlightening me, need to work on achieving that 100% again.