From my understanding, when a match goes to decision, take tourney for example, it is based on who discarded the least amount of cards. This is wrong. The person with the most overall damage, even if someone heals a lot, should be the winner. For example, I played a 2v2 tourney the other day with a friend. We were fire and storm fighting two life jades. We defeated one of them three times, the other twice, but they kept healing. They didn't defeat us at all. The game was decided for them even though our damage was clearly more. Jade needs to be fixed regardless of the decision making process, but there needs to be a better way these matches are decided based on damage, not number of cards.
From my understanding, when a match goes to decision, take tourney for example, it is based on who discarded the least amount of cards. This is wrong. The person with the most overall damage, even if someone heals a lot, should be the winner. For example, I played a 2v2 tourney the other day with a friend. We were fire and storm fighting two life jades. We defeated one of them three times, the other twice, but they kept healing. They didn't defeat us at all. The game was decided for them even though our damage was clearly more. Jade needs to be fixed regardless of the decision making process, but there needs to be a better way these matches are decided based on damage, not number of cards.
I never heard this, but if that is true I would agree. From my understanding Diego's decision is based on muliple factors, but only KI knows for sure.