I noticed earlier today in a boss battle that if you are reduced to 0 health, it will immediately teleport you back to the commons, even if you would be healed at the next round. It doesn't do this when there is another person in battle, since they can actively heal you, but I was wondering if there were a way for the game to recognize when a sprite (or other long-term healing ability) has been activated. It would make solo battles a lot easier, since then my own sprites can revive me, even with just 50 or so health.