Idea 1: You cannot use Treasure Cards, Item Cards, Pets, or Lore spells
Idea 2: You are only allowed to have two attack spells ranked 4+ or X in your deck. Oh, and you can't use Shadow-enhanced spells.
Idea 3: You are not allowed to use AoE spells; you musk kill each enemy individually.
They seem really hardcore, I like it! Main issue is that I'd probably rage at like Dragonspyre lol.
So Idea 3 is just life until Celestia? I mean their first AoE is forest lord.
Could see Idea 2 working with Balance due to how support-ey they become later on.
I thought I should elaborate my idea of the whole "No dungeon gear" idea I had: One thing I like about Wizard101 is that the equipment looks like it comes from the world. Like the whole 1950 sci-fi appearance of equipment in Celestia, for example. Within the first arc (Wizard City - Dragonspyre), you can get Olympus gear which is ridiculously OP so there's no point with using world equipment. I feel like your equipment reflecting on what world you're on is a neat thing which I like about Wizard101. Same thing applies with the other Aqulia equipment and Waterworks. And since Aqulia/Waterworks/Darkmoor equipment is meant to be OP due to how hard the dungeons are, you'd keep them until you get the next dungeon.
They seem really hardcore, I like it! Main issue is that I'd probably rage at like Dragonspyre lol.
So Idea 3 is just life until Celestia? I mean their first AoE is forest lord.
Could see Idea 2 working with Balance due to how support-ey they become later on.
I thought I should elaborate my idea of the whole "No dungeon gear" idea I had: One thing I like about Wizard101 is that the equipment looks like it comes from the world. Like the whole 1950 sci-fi appearance of equipment in Celestia, for example. Within the first arc (Wizard City - Dragonspyre), you can get Olympus gear which is ridiculously OP so there's no point with using world equipment. I feel like your equipment reflecting on what world you're on is a neat thing which I like about Wizard101. Same thing applies with the other Aqulia equipment and Waterworks. And since Aqulia/Waterworks/Darkmoor equipment is meant to be OP due to how hard the dungeons are, you'd keep them until you get the next dungeon.
Nice to see I have the chance to ruin someone's sanity.
Idea 4: Similar to idea 2, but backwards. You can ONLY use Item and Treasure cards.
Idea 5: As a Life wizard, play through the entire storyline without using a single Healing spell.