Just wanted to let the powers-that-be know that the Aether Elemental in Emperya is no longer working properly.
The boss is supposed to start as 1 enemy at 32,000 hp
Then he splits into 2 @ 16,000 hp
Then each of those split into another 2 @ 8000 hp each
However....
This is not working properly, my guess is because of the new mechanism within battles that block enemies and players from joining during the last turn of battle. Therefore, if you are killing the first boss, when it tries to split into 2 new enemies they are unable to join the fight and the battle ends.
Although you still receive drops, this drastically changes the difficulty of the fight, allowing for it to be slightly too easy. Is it possible to get this fixed?
When this was happening it was just myself and 1 other friend. So 2 people on the wizard side total. We did 2 runs back to back and this happened both times.
Just wanted to let the powers-that-be know that the Aether Elemental in Emperya is no longer working properly.
The boss is supposed to start as 1 enemy at 32,000 hp
Then he splits into 2 @ 16,000 hp
Then each of those split into another 2 @ 8000 hp each
However....
This is not working properly, my guess is because of the new mechanism within battles that block enemies and players from joining during the last turn of battle. Therefore, if you are killing the first boss, when it tries to split into 2 new enemies they are unable to join the fight and the battle ends.
Although you still receive drops, this drastically changes the difficulty of the fight, allowing for it to be slightly too easy. Is it possible to get this fixed?
When this was happening it was just myself and 1 other friend. So 2 people on the wizard side total. We did 2 runs back to back and this happened both times.
Hello Again,
While I have continued to test this, my friends and I have concluded that this boss is in fact Broken.
Even after multiple tries, the game is not allowing the elemental to split in half after it dies.
Although I do enjoy the fight being shorter, I understand this is not how the fight should work.
I can confirm that Baba Yaga and the Time Butterfly are having similar and related issues.
If they try to summon a Minion with a cheat on the round that they are defeated, the minion is unable to join the ring and the battle ends then and there. I would go so far as to say that every boss that cheat summons minions is experiencing this in some manner.
An exception to the 'no creatures can join the battle on the final round' rule should be made for creatures summoned through cheats.