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Novus
Death Spell Changes
Author
Message
Kyle IceWielder
Rank:
Delver
Joined:
Apr 05, 2022
Posts:
206
Dec 19, 2022
Death Spell Changes
Bottom Path Arc 1
Dark Sprite
Pip Cost: 2 pips
-> 1 pip
Damage: 155
-> 65
Second Effect: -15% Universal Weakness
-> None
Conditional: None
-> If Enemy has HOT
Conditional Result: None
-> -60% Heal Charm
Ghoul
Top Path
Drain: 180 (70% back)
-> 185 (50% back)
Bottom Path
Pip Cost: 3 pips
-> 2 pips
Drain: 175
-> 160
Conditional: Remove HOT
-> Gambit Positive Ward
Conditional Result: None
-> +30% Death Blade (x2)
Banshee
Damage: 200
-> 185
Second Effect: -15% Universal Weakness and -25% Heal Charm
-> None
Conditional: None
-> Clear 1 or 2 Positive Charms
Conditional Result: None
-> 1 or 2 -25% Enemy School Weaknesses and 1 or 2 -25% Heal Charms
Vampire
Top Path
Drain: 335 (60% back)
-> 360 (50% back)
Bottom Path
Drain: 270
-> 335
Conditional: Clear HOT
-> Gambit 1 or 2 Negative Charms
Conditional Result: -50% Universal Shield
-> 1 or 2 -60% Enemy School Weaknesses
Skeletal Pirate
Damage: 470
-> 350
Conditional: If Enemy has 1 or 2 HOTs
-> Clear 1 or 2 HOTs
Conditional Result: 160 or 320 Damage
-> 1 or 2 -50% Universal Shields
Wraith
Top Path
Drain: 515 (60% back)
-> 555 (50% back)
Bottom Path
Conditional: If Enemy has Negative Charm
-> Gambit 1 or 2 Positive Charms
Conditional Result: -25% Universal Weakness
-> 1 or 2 -230 Enemy School Weaknesses
Lore Spells
Ship of Fools
All Versions
Pip Cost: 4 pips
-> 2 pips & 1 Death Pip
Base
Damage: 275
-> 300
Headless Horseman
Pip Cost: 4 pips
-> 3 pips & 1 Death Pip
Damage: 485
-> 460
Second Effect: -45% Life Accuracy Charm
-> -35% Enemy School Accuracy Charm (x2)
Deer Knight
All Versions
Pip Cost: 5 pips
-> 3 pips & 1 Death Pip
Base
Mode Restriction: None
-> Classic Only
Top Path
Mode Restriction: None
-> Classic Only
Damage: 180
-> 320
DOT: 420/3
-> 270/3
Bottom Pat
h
- NEW
Damage:
320
Second Effect:
-20% Universal Weakness AOE
Lord of Night
Pip Cost: 5 pips
-> 3 pips & 1 Death Pip
Second Effect: -25% Heal Trap
-> -40% Heal Charm
Gambit and Ramp Spells
Contagion
Removal: 1-3 HOTs
-> 1 HOT
Negative Charm: -50% Heal Charm
-> -80% Heal Charm
Putrefaction
Negative Charm: -25% Universal Weakness
-> -40% Enemy School Weakness
Jinn’s Larceny
Blade: +35% Death Blades
-> +55% Death Blades
Oni’s Morbidity
Removal: 1-3 HOTs
-> 1 HOT
Positive Ward Count per Removal: 1
-> 2
Doom Oni
Pip cost: 7
-> 9
Damage: 590 Drain
-> 855 Damage
Conditional Result: 590 Drain (1180 total)
-> 855 Damage (1710 total)
Macabre Jinn
Pip cost: 9
-> 7
Damage: 760 Drain
-> 665 Damage
Conditional Result: 760 Drain (1520 total)
-> 665 Damage (1330 total)
Scion of Death
Drain: 850
-> 935
Conditional Result: 850 Drain (1700 total)
-> 935 Drain (1870 total)
Shadow Spells
Call of Khrulhu
Drain: 675 (50% back)
-> 675 (40% back)
Snack Attack
Base
Mode Restriction: None
-> Classic Only
Top Path
Mode Restriction: None
-> Classic Only
Damage: 760
-> 770
Bottom Path
Pip Cost: 3 pips & 1 Shadow Pip
-> 5 pips & 1 Shadow Pip
Damage: 250
-> 545
Second Effect: Push Negative Charm
-> Steal Positive Charm AOE
Grim Reader
All Versions
Second Effect: -25% Universal Weakness (x2)
-> -35% Enemy School Weakness (x2)
Top Path
Mode Restriction: None
-> Classic Only
Damage: 1130
-> 1165
Bottom Path
Pip Cost: 4 pips & 1 Shadow Pip
-> 6 pips & 1 Shadow Pip
Damage: 650
-> 915
Other Spells
Monster Mash
Condition: If Enemy has Negative Charm
-> Gambit Enemy Negative Charm
Conditional Result: 225 Damage
-> 230 Damage
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