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Wizard Skills/Talents?

AuthorMessage
Survivor
Dec 28, 2008
46
I don't know if Kingsile would ever add something like this in (in fact I doubt it), but I think it would be cool if Wizards (and maybe certain bosses to keep things fair) could have their own little talents/skills that help them out in game. Skills are gained at different levels. (And even better, said skills can be equipped and unequipped at any time, however there should probably be a limit of how many skills can be equipped at a time).

I have some ideas for skills. If the Kingsile team wants to use any of these as they are or modify them, awesome! Do share if you have your own skills!

Skill: Heal Touch
Description: At the beginning of every round, everyone on the team of the user with this skill will regain a certain amount of health back (that certain amount being the level of the player). Does not affect any blades or traps.
Classes:
Level gained: 10

Skill: Steal Touch
Description: At the beginning of every round, everyone on the team opposite of the user with this skill will lose a certain amount of health (that certain amount being said user's level or half/one third/one fourth of level). The stolen health will go to the user with this skill. Does not affect any blades or traps.
Classes:
Level gained: 10

Skill: Shieldfaire
Description: When the user of this skill casts a shield spell, the amount of protection from the shield increases by 10%. Triggered at random.
Classes:
Level gained: 10

Skill: Bladefaire
Description: When the user of this skill casts a blade spell, the amount of damage added to the shield increases by 10%. Triggered at random.
Classes:
Level gained: 10

Skill: Shield Piercer
Description: The user of this skill can pierce through any potential shields on their selected target. Triggered at random.
Classes:
Level gained: 20

Skill: Trapfaire
Description: When the user of this skill casts a trap spell, the amount of damage added to the trap increases by 10%. Triggered at random.
Classes:
Level gained: 10

Skill: Gold Rush
Description: This increases the number of gold the user of skill wins after each battle. Triggered at random. (Or luck if the team decides to add a luck stat.)
Classes: All
Level gained: 5

Skill: Counter Clash
Description: When someone attacks, some counter damage will be brought back at said attacker. Triggered at random. Does not affect any blades or traps.
Classes: All
Level gained: 15

Skill: Strike Force
Description: After an enemy is defeated, the user attacking may attack the next enemy with the same spell they used. May be used only once per round.
Classes: All
Level gained: 30

Skill: Reflect
Description: Skill can redirect other user equipped skills such as Counter Clash, Steal Touch, and any other skill that attacks the user of this skill and can hits the other target instead. Triggered at random.
Classes: All
Level gained: 60

I have some more, but I'll have to post them in another post since I only have a few characters left.

Survivor
Dec 28, 2008
46
Here's a few more I got.

Skill: Shock Pulse
Description: At the beginning of every round, the user with this skill will hit a certain amount of damage to all enemies. (That certain amount being double the skill holder's level.) Does not affect any shields, traps, or blades.
Classes:
Level gained: 30

Skill: Fast Burn
Description: During the first round, the user of this skill's attack will be increased by 50%. For every round that passes, that power depletes by 5%.
Classes:
Level gained: 20
Skill: Frost Bite
Description: During the first round, the user of this skill's defense will be increased by 50%. For every round that passes, that power depletes by 5%.
Classes:
Level gained: 20

Skill: Parallel Shield
Description: When attacked by someone of the same class as the skillholder, their damage is reduced by half. Triggered at random.
Classes: All
Level gained: 35

Skill: Mirror Shield
Description: When attacked by someone of the opposite class as the skillholder, their damage is reduced by half. Triggered at random.
Classes: All except
Level gained: 40

Skill: Spectrum Shield
Description: When attacked by someone of any class, the skillholder's damage intake is reduced by 30%. Triggered at random.
Classes:
Level gained: 40

Skill: Miracle
Description: When attacked at low health, the skillholder survives the hit with 1 HP left. Triggered at random.
Classes: All
Level gained: 1

That's all I can think of right now.